The game "Cracked" in the mobile application Dixy
Task: to develop a game for the "Cracked" promotion, which can be integrated into the official mobile application of the "Dixy" chain of stores.
Project: "Cracked" - a promotional action of the chain of stores "Dixy". As part of the project, participants are invited to join the game and help Professor Kurochkin find the runaway Golden Egg.
What was done:
- designed game mechanics and gameplay 20 of addictive puzzle game levels
- implemented the ability to create a virtual collection of "Cracked", received for scanned checks with goods sponsors
- the administrative part of the game allows you to manage data about players, checks, sponsored products
- the game is written in react and built into the Dixy mobile app